![]() This is essentially the main plot point of the game with your father’s rescue remaining a close second. Once a league tournament has been conquered, the winning evoker must seek out the RAD (“Regional Area Defender” or…gym leaders) of the town, who is often hiding somewhere within its borders or on its outskirts, in order to gain a piece of the complete Zenith key that is needed to enter the Colosseum at the end of the game. Evokers spar against one another in the wild and participate in formal tournaments within established towns and cities. Once you receive your first monster, you set off in search of The Shadow Hive while simultaneously growing as an evoker in an attempt to live up to your father’s legacy. ![]() Like pokemon, you must progress through leagues of evokers in order to complete the main story. ![]() When summoned, the creo appears ready to fight for their evoker. Rather than Poké Balls, creo are kept in devices known as “links” that send them into an alternate dimension to be held until they are called out by their evoker. The monsters take to the trainer, and of course you pick your favorite out of the three to be your starter. You leave your house to ask around, hoping someone in town may know some details surrounding your father’s disappearance, only to encounter a creo farmer who’s having a hard time wrangling a small group of creo (the name for the world’s monsters). Once you are free to control your character, you find out that your father, a legendary evoker, has gone missing following his investigation of a mysterious organization called The Shadow Hive, (“Not Team Rocket”). You can choose between a male or female avatar and are introduced to the world of EvoCreo through a short dialogue-heavy introduction. You are a young evoker (this world’s name for “trainer”) in the world of Zenith. So I can have not-deerling, dog thing, or cat thing. While the game has its own touches of individuality, the Pokémon parallels are a little obvious and I found myself feeling more and more uncomfortable with every glaring reflection of the games that I have already played. Many of the trainer sprites are close duplicates of trainer sprites found in earlier Pokémon titles. I can tell there was a lot of time and effort put into the project, but the elephant in the room is that EvoCreo not only drew heavy inspiration from the far more successful Pokémon franchise, but in some cases they may have “borrowed” a little too much. One thing I can say right off is this: their promise to be similar to Pokémon is spot on. Having EvoCreo pop up as a partner to some of the other Monster Tamers I was enjoying on my iPhone, I decided to give this little title a try. Little was revealed about the project during development, save for its aim to become an RPG similar to Pokémon. Developer: Ilmfinity LLC Genre: Monster Tamer/RPG ESRB: 9+ Infrequent/Mild Cartoon or Fantasy Violence Price: $.99 + Optional in-game purchases What began as a Kickstarter Campaign to create a monster tamer on iOS systems, EvoCreo has thrown its hat into the ring of monster tamer RPG’s on the go. ![]()
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